# content
Project activity for April 23, 2026:

agents.happitec.com

38 commits

Platform-specific UI refinements: Implemented targeted iPhone and iPad interface improvements—including splitting navigation architecture (NavigationStack on iPhone, TabView on iPad), optimizing agent list layouts, adjusting table rendering (GFM tables via SwiftUI Grid), and refining bubble/touch interaction behaviors (e.g., context-menu highlighting, idle-state visibility, smooth pending-bubble reflow)—to ensure platform-appropriate ergonomics and responsiveness.

Agent interaction and state handling: Enabled immediate sending to dormant agents (PR #94), restored the add-issue button in inspector sheets, and made Agent conform to Identifiable for reliable sheet presentation, addressing critical feedback from Opus and Erin.

Data rendering and transport architecture: Improved event-driven communication by wiring SSE through a generated OpenAPI client with runtime decoding, gate-decoding by event name (Opus round-2), and applying spec hygiene and framing fixes; this strengthened reliability and maintainability of real-time notifications.

Configuration and integration fixes: Corrected misconfigured paths (agent.dir vs .cwd) and URLs (agents:// scheme), addressed multiple Opus review rounds across PRs #101, #102, #103, #112, #113, and #114, and resolved tablet/tablet layout inconsistencies (e.g., toolbar alignment, table width constraints).

Design planning and scoping: Developed and iterated on Phase-1 and Phase-2 SwiftUI implementation plans for the permission-prompt UI, incorporating explicit issue-creation from long-press and resolving administrivia, navigation, and route-related feedback per Opus and Erin’s reviews.

dash-agent

12 commits

Implemented a new in-dashboard permission-prompt UI system, including backend services (promptStore, sseBus, rulesAdapter), a server-sent event (SSE) stream wired into the Vue frontend (App.vue), and supporting hooks (e.g., permission-prompt.sh) for policy enforcement and external notifications.

Designed and scoped both Phase-1 and Phase-2 implementations, refining scope through iterative reviews—specifically addressing operational gotchas (e.g., bypass behavior, expired-prompt handling with yes-always logic), contract-fit compliance, and infrastructure readiness (OpenAPI specs, README documentation).

Resolved multiple rounds of peer and team feedback (Opus, Erin, and administrative reviewers) to ensure robustness, documentation clarity, and alignment with high-level requirements, culminating in a functional, production-bound prototype ready for Phase-2 expansion.

ios-simulator-multitouch-mcp

3 commits

Design Specification for Rotation Support: A new, comprehensive design spec was created (issue #38) to formalize the rotation feature, grounded in real-world input mechanisms—specifically, CGEvent keystrokes—ensuring alignment with macOS input handling behavior rather than abstract assumptions.

Iterative Refinement Based on Feedback: Following an internal code-review process, the rotation spec was refined (e.g., clarifying Opus-related semantics) to improve technical accuracy, maintainability, and cross-team understanding.

Documentation as a First-Class Artifact: This work underscores a shift toward treating design documentation as a critical, living artifact—prioritizing precision, traceability, and early validation before implementation—to reduce ambiguity and prevent rework downstream.