Project activity for May 06, 2026:
agents.happitec.com
31 commits
- User Experience & UI Improvements: Implemented tappable repo links across channel messages, agent info menus, and settings, leveraging
simultaneousGesture and text selection (replacing context menus) for more intuitive interaction. Added a dedicated Memories tab to the inspector (iOS/macOS) and a global Memories section in Settings, enabling seamless access to agent-scoped and global CLAUDE.md / MEMORY.md files with full markdown rendering, search, and smooth scrolling. Enhanced memory rendering via swift-markdown-ui → textual transition for reliability, with performance optimizations (Equatable short-circuiting) to reduce unnecessary re-renders. - Memories System Evolution: Extended memory capabilities iteratively—supporting linked file drill-down, expanded global memories, search + ScrollView, and per-agent isolation—culminating in a polished, navigable UI backed by
MemoryFileRef.Hashable for stable navigation. - CI/CD & Build Reliability: Strengthened macOS notarization workflows by migrating to shared-actions, using Manual code signing, and skipping package plugin validation, while adding inline notarization steps with
xcodegen generation and ensuring notarization on every push to main. Also fixed share extension upload filenames (using - instead of +, bundle ID/version/build prefixing) and addressed OTA install staleness via CFBundleVersion bumps. - Bug Fixes & Stability: Fixed critical issues where new issue creation failed when inspector was closed (macOS), restored safe 60-second periodic refresh for issues view, and corrected logic in the info menu (repo links + reverted invalid view navigation code). Added model identifier display in the agent info menu, pulling directly from API.
com.happitec.shared-photography-app
10 commits
- CI Infrastructure Modernization: Enabled macOS-based CI via a self-hosted runner using the
RUNNER_MACOS environment variable, improving build reliability and speed for iOS-specific tooling. - Toolbar UX Overhaul & Refinement: Replaced the previous
ObservableNav architecture with a unified toolbar-first approach, migrating both Quick Send and Reply navigation controls into the toolbar to align with iOS 26’s glassmorphism design—this involved removing .borderedProminent styling and switching content-area buttons to .bordered for consistent visual hierarchy and glass-like appearance. - Code Cleanup & Stability: Restored the
.bordered modifier on the Quick Search secondary nav (per reviewer feedback), removed obsolete .debug handlers, and re-introduced the ViewToggleSelection enum to resolve build failures—indicating targeted fixes to maintain stability during larger architectural shifts. - Architectural Simplification: Eliminated
ObservableViewToggle in favor of a segmented Picker in NavCenterContent, streamlining state management and reducing abstractions in navigation logic; ObservableNav was refactored into toolbar-ready components integrated into ObservableApp. - Iterative Development Process: An implementation plan for the nav toolbar rewrite was added early, followed by an actual rewrite attempt (reverted to avoid regression), then a corrected, incremental rollout—showcasing a disciplined, feedback-driven development cycle.
dash-agent
8 commits
- Enhanced memory and session context APIs: Added dedicated endpoints for retrieving session-specific context (
GET /api/session/:sessionId/context), global memories (GET /api/memories/global), and per-agent memories (GET /api/agents/:name/memories), enabling more granular and scalable access to persistent agent state. - Improved agent configuration and model flexibility: Extended the agent schema to include a
model field, sourced from sessions.json, with a sensible default (claude-opus-4-7) when not explicitly configured—facilitating model-level customization per agent or session. - Robust file handling and cleanup: Removed the restrictive 50MB upload limit and cleaned up outdated code (
FILE_SIZE_LIMIT_BYTES, stale 413 spec), while also fixing critical issues around projectKey encoding and introducing per-file memory endpoints—ensuring reliable, high-fidelity file ingestion and memory indexing.
FederatedActivityPublisher
1 commit
- Replaced GitHub-hosted runners with self-hosted runners for the
detect job in deploy-stage.yml to ensure consistent, reliable execution in environments where public network access is restricted or where specific tooling/dependencies require a controlled infrastructure; this change directly resolves issue #237, improving deploy-stage stability and security compliance.
LetterSet
26 commits
- Project Build System Migration & Stabilization: The codebase transitioned from a manually maintained
project.pbxproj to XcodeGen-managed project.yml, significantly improving maintainability and consistency of the Xcode project configuration; associated fixes resolved dependencies (e.g., package-multitouch-recorder, package-paper-construction, swift-argument-parser) in Package.resolved and ensured proper inclusion of assets and build artifacts in CI/local builds, including adding missing Assets.xcassets, AppIcon.iconset, and font catalogs. - Conditional & Debug-Only Features: The
MultitouchRecorder—previously removed—was re-introduced with #if DEBUG gating to avoid shipping debugging tools in production, while the SpacebarMoveView first-responder logic was also gated behind hardware keyboard detection for better UX fidelity. - Build & Runtime Robustness: Several critical fixes addressed fragile behavior: enforcing correct version tags (
v0.1.1 with v prefix), adding .git suffix for package URLs, tolerating pre-imported Metal toolchains in CI, and preventing accidental check-in of test artifacts. Font generation pipelines (generate_font_catalog.sh) were stabilized with explicit FontForge installation, direct bundle copying, typo corrections, and guard markers. - CI Infrastructure Modernization: CI workflows (
claude.yml, claude-code-review.yml) were updated to use self-hosted runners and newer checkout@v6, along with bot-trigger permissions for automated code review, improving reliability and reducing cloud costs. - Code Hygiene & Resilience: Dead code and verbose comments in
LetterSetApp were cleaned up, and critical logic like initializeCanvasPosition was hardened against document-size drift, enhancing overall stability.
ota-app
4 commits
- Versioning and Release Management:
MARKETING_VERSION was bumped to 1.0.4 and a corresponding Releases.md entry added to formalize the release, ensuring accurate version tracking and communication. - User Experience Enhancement: A long-press gesture on the app row now triggers reinstallation, providing a direct and intuitive way to repair or restore apps without navigating through complex settings.
- Robust Update Logic: The update signal was refactored to prioritize version-string comparison (instead of build numbers alone), fixing a critical flaw where stale builds with identical build numbers but mismatched versions were incorrectly rejected.
- Flexible Build System: Build numbers now support decimal (non-integer) values from
register-ota, enabling finer-grained version control and smoother integration with modern OTA pipelines.
package-multitouch-handler
7 commits
- Added the Simpler tab as a new default view in MultitouchDemo, complete with a shape-zoom toggle and integrated settings/launch plumbing, while hiding the Simpler tab by default to avoid overwhelming new users; it also exposed the touch angle in both Simpler and Simple tabs for more precise gesture feedback.
- Resolved tab-switching stability issues by guarding
defaultTab and currentPage against hidden tabs, ensuring the UI remains consistent even when the underlying tab structure changes. - Modernized core initialization logic by migrating deferred initial placement to Swift concurrency for cleaner async coordination and better responsiveness.
- Fixed project configuration by explicitly setting
PRODUCT_NAME, removing outdated macOS deploymentTarget, and adding SWIFT_VERSION to project.yml, aligning the build environment with current tooling requirements and preparing for OTA deployment. - Incremented the build version ahead of the Simpler-tab OTA cut to ensure proper version tracking and deployment sequencing.
package-multitouch-handler
6 commits
- Replaced legacy threading with Swift concurrency for deferred initial placement, improving responsiveness and code maintainability by leveraging structured concurrency primitives.
- Added the new Simpler tab, including its launch and settings plumbing, along with a shape-zoom toggle, enhancing user configurability and onboarding体验.
- Fixed critical tab-handling bugs by guarding
defaultTab and currentPage against hidden tabs, ensuring stable navigation and preventing UI state corruption. - Upgraded and modernized the build configuration: removed deprecated macOS
deploymentTarget, added explicit SWIFT_VERSION, and enforced PRODUCT_NAME via project.yml, aligning the example project with current Xcode best practices. - Bumped the build number ahead of the Simpler-tab OTA rollout to support incremental deployment and version tracking.
package-multitouch-playback
5 commits
- Adopted a new multitouch recording and playback system: Introducing the
MultitouchPlayback package as the foundation for recording, storing, and replaying multi-touch sequences, and upgrading its dependency (MultitouchRecorder) to a URL-based API (v0.4.0) for more flexible source management. - Enhanced interpolation capabilities for gesture generation: Added Bezier scrub interpolation and a suite of
BezierPath utilities, along with a curve-aware interpolatePosition overload, to enable smooth, expressive trajectory generation that respects the shape and timing of recorded touch paths—critical for realistic gesture replay and synthetic input generation. - Streamlined project hygiene: Updated
.gitignore to exclude .build artifacts, ensuring a cleaner repository and more reliable CI/CD workflows.
package-multitouch-recorder
35 commits
- Multitouch Visualization & Interaction Enhancements: Implemented a multi-layered, Liquid Glass–inspired HUD with animated playback visualization, Bezier curve interpolation for smooth touch paths, scrubber controls (including dot-following filtered samples, not raw data), and gesture confinement for zoom/pan to the canvas—enabling intuitive review of touch interactions.
- Recording Workflow Refinements: Added long-press-to-visualize on the stop button and record bar, toggle via
--auto-visualizer or toggleVisualizerNotification, and refined gesture handling (e.g., excluding touches starting in recorder controls, swapping tap/long-press semantics so tap expands HUD, long-press exits). - Playback & File Handling Improvements: Integrated
MultitouchPlayback with animated play/pause, added file importer for loading recordings, implemented ISO8601 decoding for timestamps, and corrected touch-trimming logic (reverting and reapplying trimmingLastTouch for accurate file loads). - Platform & Tooling Updates: Enabled macOS 14 support, updated project config for modern iOS rendering, ported SwiftUI example app with
NavigationStack, and updated dependencies (MultitouchPlayback@0.2.0 via URL). - Documentation & Data Accuracy: Rewrote
GettingStarted.md for TouchStreamSession schema clarity, addressed advisory review feedback, documented canonical touch stream schema, and improved touch sample fidelity by capturing real sensor attributes and optimizing snapshot logic.
package-multitouch-recorder
1 commit
- Launched a dedicated SwiftUI example app to demonstrate the
MultitouchRecorder framework, enabling developers to quickly grasp its usage and behavior through a modern, declarative UI. - Enhanced accessibility and usability by providing a self-contained, runnable reference implementation that showcases real-time touch visualization, playback, and recording workflows—directly addressing user requests for clearer onboarding and integration guidance.
package-multitouch-recorder
27 commits
- Multitouch recorder enhancement and visualization: The core
MultitouchRecorder library was extended to capture richer touch sensor attributes (e.g., preciseLocation, location deduplication) and adopt ISO8601 date decoding for reliable file I/O—fixes included ensuring accurate touch trimming (e.g., trimmingLastTouch logic, stop-button tap handling by timestamp, not touchId). - Interactive SwiftUI example app: A full-featured iOS/macOS (14+)
RecorderExample app was built and refined, introducing a three-layer visualization tab (playback line, dashed Bezier curve, control dots), a timeline scrubber with Bezier-based smoothing (dot follows filtered samples), and a Bezier scrub toggle for smooth curve following—alongside a file importer to load and replay recordings. - Playback controls and UI polish: The playback experience was significantly improved with animated play/pause in
VisualizationView, gesture confinement to canvas (zoom/pan), a 15fps rate picker, and a Clear button in Record mode; platform-specific fixes (e.g., modern iOS rendering in project.yml, NavigationStack and dependency updates in Package.swift) ensured robustness. - Documentation and schema clarity: The canonical
TouchStreamSession schema was formalized in documentation, including reinterpretation guidance, and the GettingStarted.md guide was rewritten and updated in response to advisory reviews to accurately reflect schema structure and usage.
package-multitouch-tester
17 commits
- Documentation overhaul for v1.0.0 release, including comprehensive updates to GettingStarted.md and Introduction sections, now centered around the recording workflow; resolved editorial issues (double periods, review feedback), standardized changelog formatting (all version headers and tags prefixed with
v), and added Homebrew installation instructions and updated command-line documentation for stream-playback (including --bezier, --skip-device-check, and related fixes). - Stream playback enhancements, notably introducing the
--bezier flag that enables Catmull-Rom interpolated paths and extends multi-touch gesture support to paired-waypoint gestures, along with a critical fix to anchor pre-existing touches at sub-segment starts for correct rotation. - Dependency modernization: migrated
MultitouchRecorder and MultitouchPlayback from local path-based to URL-based publishing (v0.2.0 and v0.4.0 respectively), which drove a parallel refactor replacing private StreamPlayback types with direct usage of these external libraries, improving modularity and reducing internal code duplication. - CI/CD and tooling fixes, specifically addressing local dependency resolution in
deploy-docc via sibling-repos passing.
package-multitouch-vm
1 commit
- Enhanced recording playback fidelity by introducing a configurable bezier curve parameter to the
recording_replay endpoint, enabling precise smoothing and customization of motion interpolation during replay—critical for realistic simulation of human input patterns in testing or automation workflows.
package-multitouch-vm-client
1 commit
- Added a new
--bezier flag to the replay subcommand, enabling users to generate smooth, interpolated animations between trajectory waypoints using cubic Bezier curves instead of linear segments—this improves visual fidelity and realism for simulation replay, especially for complex motion paths.
shared-actions
7 commits
- Replaced fragmented CI/CD configurations with a standardized, reusable workflow (
release-with-assets.yml) and its associated composite actions (setup-git-pat, deploy-docc) to ensure consistent release automation across repositories, while fixing syntax errors and applying security reviews (e.g., removing hardcoded $secrets literals and plumbing HAPPITEC_READ_ONLY_PAT for private Swift Package Manager dependencies). - Enhanced
deploy-docc’s flexibility by introducing a sibling-repos input, enabling it to resolve local-path dependencies (e.g., internal framework submodules), thereby supporting modular monorepo-style documentation builds. - Improved security and reliability of CI workflows by migrating sensitive Git authentication logic into a dedicated composite action (
setup-git-pat)—centralizing PAT handling, eliminating duplication, and reducing exposure of credentials in plaintext.
tmp-recorder-build
29 commits
- Multitouch Playback & Visualization: Introduced a full-featured touch playback and visualization system, including animated play/pause controls, timeline scrubber, three-layer overlay (playback line, dashed Bezier curve, interactive dots), and Bezier interpolation with smooth curve-following scrub handling (switched from raw high-fidelity to filtered samples for fidelity). A “ghost overlay” and control handle visualization were added to aid debugging and gesture interpretation.
- Recording & Data Integrity Improvements: Fixed critical issues with touch session trimming (e.g., stop-button tap trimming by timestamp cutoff, not
touchId), corrected date decoding strategy (ISO8601) for file loading, and reverted an incorrect fix—ultimately ensuring precise touch snapshot handling (single preciseLocation capture, omitted when redundant). Real touch sensor attributes are now captured in TouchSample, improving fidelity. - Platform & UX Enhancements: Added macOS 14 support, resolved iOS rendering scale via
project.yml, and implemented canvas-confined zoom/pan with rate-picker reordering and a dedicated Clear button. Introduced a 15fps playback rate, improved gesture handling (e.g., excluded touches beginning inside recorder controls), and integrated TouchStreamSession schema into documentation and example. - Example App & Dependency Refinement: Rewrote
GettingStarted.md for clarity and advisory compliance, integrated MultitouchPlayback into the SwiftUI example app (using NavigationStack and URL-based dependency v0.2.0), and added a file importer for loading recordings, along with a Bezier scrub toggle—resulting in a functional, self-contained TouchStreamRecorder example app for iOS/macOS. - Documentation & Schema Stability: Published the canonical touch stream schema with reinterpretation guidance and updated internal recorder logic (
TouchStreamRecorder.swift) to align with real-world sensor behavior and playback expectations.
world-canvas-harness-src
1 commit
- Project Configuration Stabilization: Resolved build and integration issues in the
WorldCanvasDemo project by explicitly adding required Swift configuration keys—SWIFT_VERSION and PRODUCT_NAME—to its project.yml, ensuring consistent Xcode project generation and compatibility across development environments.